Why is it running out of memory now? I have also tried deleting objects in the scene unti its essentially a single G8 character and a camera (no headlamp). The strange thing is this render had 0 issues in the past using the exact same scene and Daz rendering setup. I do not have any spotlights in the scene. The second log has cpu fallback enabled and Daz studio just crashes to desktop once it switches to CPU mode. The first log has cpu fallback disabled where it just stops the render. I7 5820k / 64GB RAM / NVIDIA 1080 Ti 11GBīased on the logs, looks like the GPU is running out of memory. All render settings set to default (Iray / Photoreal mode) My assumption is the scene is running out of memory and failing to render, but don't understand why the same scenes worked fine in the past. Hoping someone out there knows the exact issue. Once the render window goes black, the rendering process appears to have completely stopped and I have the option to close it. I have found threads that date back over 5 years about this issue and it seems to be a problem that comes and goes for some people. I have numerous scenes that used to render on the same hardware with 0 problems in the past, but Daz Studio often can enter a state where rendering any scene will lead to a solid black screen (just the render window). There have been countless threads about this issue over the years, but I cannot find a single solution that works.
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